Gamification is a part of life and learning online. Adding elements of game-playing, such as earning rewards, competing with others, tracking progress, and exploring stories, to non-game situations, can make education more engaging and interactive. Thing 21 asks us to explore the work of online educational games, by choosing two from a list and interacting… Read more Thing 21: Online Games and Learning Tools
Category: Digital Pedagogy
Thing 17: Geolocation Tools
Confession time: I have a terrible sense of direction. After getting a smartphone, I embraced the use of navigation systems like Google maps and became much less stressed about the prospect of trying to find a place for the first time. Geolocation, the use of data from GPS or mobile towers to determine the location… Read more Thing 17: Geolocation Tools
Thing 16: OneNote / Class Notebook
Further Reflections on Digital Curation Sixteen posts in and I have yet to bookmark my own blog, which means that every time I begin to write a post, I end up googling ’23 Things for Digital Knowledge’. A few weeks ago, this led to me discovering and bookmarking the 23 Research Things Programme at the… Read more Thing 16: OneNote / Class Notebook
Thing 15: Digital Curation
Before I became a librarian, I had never heard the phrase library jargon. Now it’s something I think about whenever I’m preparing to teach or talk about pedagogy. Unfamiliar or overly specific language can be a barrier for students but it’s tricky to know what to use instead. Is ‘online archive’ clearer for students than… Read more Thing 15: Digital Curation
A Cool Thing: Online Teaching and Medieval Studies
My work on 23 Things for Digital Knowledge and my growing interest in how to be an effective and engaging teacher in online spaces led me to attend the Medieval Academy of America webinar, Online Teaching and Medieval Studies yesterday. This post aims to record a few brief notes and reflections from that event. The… Read more A Cool Thing: Online Teaching and Medieval Studies